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In article <3c49cfa0$1@news.povray.org>, "Hugo" <hua### [at] post3 tele dk>
wrote:
> My humble opinion is that more words just add complexity but not simplicity
> for the users. It's best to have just a few words with much freedom. A
> strict way of expressing a camera is okay if it protects against troubleful
> rendering, but not if it mostly takes away freedom.. This is a fine balance,
> but more keywords would give ... a mess.
But using the wrong keyword can be very confusing. Orthographic cameras
have no angle, the angle keyword does something completely different. A
"view_area" keyword might be better.
The behavior might be intuitive and useful, but the syntax used to make
it currently is not.
On the other hand, you don't want to make different keywords that mean
the same thing, like "no_shadow" and "shadowless".
--
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Christopher James Huff <chr### [at] mac com>
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