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In article <3971fe09@news.povray.org>, "Tony[B]"
<ben### [at] panamac-comnet> wrote:
> This particle_system thing has memory problems, I think. Now, I'm not
> a programmer, but it seems to me that as time goes by while I'm doing
> animations something piles up somewhere and messes things up. If I
> stop it, and restart it, things work fine. This doesn't seem right.
A memory leak somewhere? How does it mess things up? What exactly do you
do when you restart it? I mean, do you quit the program and start it up
again, or do you just stop the render?
> Here's the code.
> The problem occured on frame 16 of 99; paricles flying all over the
> place. When I continued from 16, it worked fine.
What do you mean by "particles flying all over the place"? Were there
more particles than there should have been, or was there the proper
number of particles, just scattered all over?
I will try out your code later, though I don't see any obvious problems
with it.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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