In article <3c7d042c$1@news.povray.org>,
"Ben Chambers" <bdc### [at] yahoo com> wrote:
> The math itself isn't terribly difficult - you just need fine enough
> granularity, and a fast enough computer.
Just make sure the object the wind is blowing past has some drag effect
on the near particles, and the particles interact with each other. They
should then roll into the wind shadow behind the object pretty
naturally...
--
Christopher James Huff <chr### [at] mac com>
POV-Ray TAG e-mail: chr### [at] tag povray org
TAG web site: http://tag.povray.org/
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