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In article <3A5E889A.D30DFEB8@hotmail.com>, Dan Johnson
<zap### [at] hotmailcom> wrote:
> Oops cut paste mistake. Fixed it in my scene file. I think the images
> look to flat with a shadowless light. I changed one of the lightsource
> locations, it looks better now.
You *are* aware you can make specific objects shadowless, aren't you? I
was suggesting you give the text objects no_shadow, not using a
shadowless light_source.
> I wanted the image to accurately show what the function outputted. The
> functions are designed to work together, so if you used say
>
> union {
> Cube_vertexes(1,.1)
> Cube_edges(1,.1)
> }
> you would have perfect smooth junctions. I knew of both spellings, I like
> the sound of the second one better.
I see...I hadn't realized this was direct output of the macros.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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