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In article <3A21899C.C9B74D67@alpharay.de>, Paul Blaszczyk
<3d### [at] alpharay de> wrote:
> how we can make hairs in POV? Polygon model and extruding along a
> spline..other methods?
Torus segments, sphere sweeps, blob components or spheres and
cones/cylinders along the path of the hair...
> How much memory it needs to extrude a circle along a spline?
Depends on what you mean...if implemented as a new feature, a radius and
a point for every control point, similar to the sphere_sweep. Otherwise,
the memory required to hold all the objects it is made of...a bunch of
differences each made of a torus and two planes, a mesh, a bunch of
spheres and cylinders, a blob, a sphere sweep...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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