POV-Ray : Newsgroups : povray.general : Feature request : Re: Feature request Server Time
19 Nov 2024 11:45:20 EST (-0500)
  Re: Feature request  
From: Christopher James Huff
Date: 4 Mar 2002 16:53:03
Message: <chrishuff-701001.16530904032002@netplex.aussie.org>
In article <3C83DE53.D3143F74@scifi-fantasy.com>,
 "Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote:

> Fog bounding objects.  I.e. fog only in this hollow cube.  Kinda like
> media, but quicker,

You can do this now with object attenuation. Make a transparent object 
and use fade_distance, fade_power, and fade_color.


> and without the scattering of light.

Fog doesn't scatter light anyway.

And solid media can render pretty fast...for this, you just need 
emitting and/or absorbing media, and you don't need lots of intervals or 
samples. In fact, 1 interval and 1 sample should work.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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