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In article <3b189d58@news.povray.org>,
"Paul Blaszczyk" <3d### [at] alpharay de> wrote:
> What about a post-process? 3D Studio uses a filter after rendering to do
> scene motion blur...the result is amazing!
It is not possible to do correct motion blur through a post_process
filter, some of the information is simply missing.
> To do this, you need only the camera positions of last and next frames to do
> the calculation.
Then it won't be useful for a post_process filter, which only has data
for the current frame. I believe there are external utilities for doing
this, though...
--
Christopher James Huff - chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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