POV-Ray : Newsgroups : povray.binaries.images : Portal Pigment - Portal pigment.jpeg (1/1) : Re: Portal Pigment - Portal pigment.jpeg (1/1) Server Time
19 Aug 2024 08:23:43 EDT (-0400)
  Re: Portal Pigment - Portal pigment.jpeg (1/1)  
From: Chris Huff
Date: 22 Jan 2001 06:17:02
Message: <chrishuff-6A1C91.06180922012001@news.povray.org>
In article <3A6C066E.16B33891@skynet.be>, Fabien Mosen 
<fab### [at] skynetbe> wrote:


> Wouldn't it be logical to use it as an image type in image_map ?

No more than it would be to make all the other pigments 
image_maps...except for camera portals, it isn't very similar at all. 
The only thing they have in common is that they produce colors, which 
*all* pigments do.


> The resulting pigment would be mapped onto 0,1 area, as usual, and
> one could use image_maps keywords to control how the "image" (though
> not a bitmap) is mapped onto the object.  If someone wants to make
> a normal of it, there's the "pigment pattern" feature.

But you can't map the portals to a 0, 1 area...they cover a 3D surface 
defined by the object the portal pigment is applied to.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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