POV-Ray : Newsgroups : povray.binaries.images : Two broken Blobs (Bug ?) (8KB) : Re: Two broken Blobs (Bug ?) (8KB) Server Time
4 Nov 2024 13:14:40 EST (-0500)
  Re: Two broken Blobs (Bug ?) (8KB)  
From: Chris Huff
Date: 5 Sep 2000 13:44:29
Message: <chrishuff-65FAA7.12461105092000@news.povray.org>
In article <39B4440C.35D5F8BB@online.no>, Tor Olav Kristensen 
<tto### [at] onlineno> wrote:

> I'm not sure yet if this problem qualifies as a bug.

It might simply be a result of the rendering method..."fixing" it might 
be either very difficult or result in a rendering slow down.
You might be able to get around the problem by using an isosurface, just 
use the blob pattern as the isosurface function. You might even get a 
speed up...and just for fun, apply some warps to the pigment function. 
:-)
I have found that turbulence makes a nicely bumpy corroded-metal surface.


> Are there any TAG-people out there that can
> cast some light on this problem  ?

Hmm, I suppose I should come up with some witty remark about casting 
light in a raytracer, maybe including photons, but I can't think of 
anything right now. :-)

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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