POV-Ray : Newsgroups : povray.binaries.images : Photons and Lenses : Re: Photons and Lenses Server Time
14 Aug 2024 17:56:01 EDT (-0400)
  Re: Photons and Lenses  
From: Christopher James Huff
Date: 22 Sep 2002 14:30:57
Message: <chrishuff-62EAEA.14290022092002@netplex.aussie.org>
In article <3d8cced6$1@news.povray.org>,
 "Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote:

> That's why I was asking what happpened if you also used photons; I saw
> the original post.

Nothing really, other than a slowdown from wasted computations. Photons 
just light up surfaces and media. A lens doesn't have a surface that is 
very diffusively reflective, and the camera can't "see" the photons. 
Lens flares are specular reflections of the light source, not caustics 
on the lenses.

I guess you could make every single object in the scene interact with 
photons, use reflection with a fine-grained normal on all diffusely 
reflecting objects to scatter the reflected photons, and put a screen 
with double-illuminate between the camera and the lenses. I don't know 
if this would work, if it does, it would require insane numbers of 
photons and wouldn't have any advantages.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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