POV-Ray : Newsgroups : povray.programming : Object oriented POV scene language? : Re: Object oriented POV scene language? Server Time
28 Jul 2024 18:12:27 EDT (-0400)
  Re: Object oriented POV scene language?  
From: Chris Huff
Date: 5 Nov 2000 16:42:02
Message: <chrishuff-576CB7.16420105112000@news.povray.org>
In article <3A03B95C.D5C34F86@nigels.com>, nig### [at] nigelscom wrote:

> > However, a "POV-Library" that can emit POV-Script code would still be
> > very useful for other things: utilities, complex simulations or
> > calculations, etc. It just wouldn't be a good idea to use C++ as the
> > main scene description language.
> 
> 	Yes indeed, and it could form a component of POV 4.

How? What I am talking about is a framework for manipulating objects in 
C++ and outputing .pov files...nothing to do with POV-Ray itself. There 
is no reason it couldn't be done now and used with POV-Ray 3.1...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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