POV-Ray : Newsgroups : povray.programming : URGENT: FRAME structure : Re: URGENT: FRAME structure Server Time
28 Jul 2024 22:31:50 EDT (-0400)
  Re: URGENT: FRAME structure  
From: Chris Huff
Date: 21 Aug 2000 12:02:19
Message: <chrishuff-54AE37.11033921082000@news.povray.org>
In article <39A14C62.D82D43FC@ida.utb.hb.se>, sa9### [at] idautbhbse 
wrote:

> Why remove something that's working just fine, and while doing so 
> (removing, i.e.), making lots of scene files unusable at the same 
> time that you're forcing the whole POV community to learn a 
> completely new language?

Because it is not working just fine?
It is sometimes more difficult to do things than it should be, and a 
rewrite of the language from it's basics could make it easier to learn. 
It has had things piled on it which it wasn't designed for at the 
beginning, and has many clumsy areas which force you to do things in an 
inefficient way. A new language could mean shorter, easier to read, 
write, and understand scene files.
It might even be possible to do this and still support the existing 
language to a degree. People would have to learn the new one, but the 
basic concepts should be quite similar.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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