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In article <3b1e1191@news.povray.org>,
"Nekar Xenos" <j-p### [at] citywalk co za> wrote:
> Thanks, but I don't think ambient_light 1 will work for the scene I intend
> using this in.
Why not? Can't you modify the ambient values of everything else to
compensate?
I always leave ambient_light at rgb < 1, 1, 1>, because it is so much
more flexible to just modify individual textures.
--
Christopher James Huff - chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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