POV-Ray : Newsgroups : povray.binaries.images : Basket-weaving (fun with spline objects) : Re: Isosurface - isotree0012.jpg (1/1) Server Time
13 Jul 2025 06:39:58 EDT (-0400)
  Re: Isosurface - isotree0012.jpg (1/1)  
From: Chris Huff
Date: 29 Oct 2000 09:51:59
Message: <chrishuff-485E0C.09550029102000@news.povray.org>
In article <39F9FC96.7564437C@schunter.etc.tu-bs.de>, 
chr### [at] gmxde wrote:

> And other than your particle patch the efficiency does not suffer 
> that much if you use an external program.

Well, an external program can be a *real* pain when you are doing an 
animation or blindly testing parameters. Perhaps a patch would be worth 
it, even if it were limited to blob components...
Or maybe the patch could allow you to specify macros to use for creating 
each part. That would be the most flexible, but I haven't figured out 
how to do it yet. And I don't know much about L-systems anyway, so I 
couldn't even begin to attempt one.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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