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MegaPOV has a feature that can be used to create 3D density files, but
that is purely geometry and uncompressed. Your idea sounds
interesting...I think it would have to be another rendering engine
attached to the same parser, though.
I think it would be possible, but a huge amount of work.
BTW, do you have any information on voxel file formats? I've been
working on a voxel file editor...
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Christopher James Huff <chr### [at] maccom>
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