POV-Ray : Newsgroups : povray.general : CSG speed question : Re: CSG speed question Server Time
19 Nov 2024 15:56:21 EST (-0500)
  Re: CSG speed question  
From: Christopher James Huff
Date: 14 Feb 2002 19:17:17
Message: <chrishuff-45AD8B.19165914022002@netplex.aussie.org>
In article <3C6C4F59.4E398A13@scifi-fantasy.com>,
 "Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote:

> It seems to me I read somewhere that merges were faster...?!

If the object is transparent, using a merge will avoid the texture and 
shadow computations for all the internal surfaces, and so can be faster 
than a simple union. Normally, a union is faster though.


> Hmm too bad you can't put groups inside of CSGs, or I could
> do away with a lot of the CSGs I have...

How does a union not work for this?

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.