POV-Ray : Newsgroups : povray.binaries.animations : Waterfall (119kbbu) : Re: Waterfall (119kbbu) Server Time
20 Jul 2024 09:20:50 EDT (-0400)
  Re: Waterfall (119kbbu)  
From: Chris Huff
Date: 23 Feb 2001 11:18:43
Message: <chrishuff-3D0320.11174923022001@news.povray.org>
In article <3a966f40@news.povray.org>, "Rune" <run### [at] inamecom> 
wrote:

> I've never used the particle_system patch so I don't know much about it's
> features. For example I didn't know that the particles could be glows and
> that it supported cyclic animation.

The particle_system object itself will render as a blob, but you can 
easily just use it as a controller for your own particles, and make them 
whatever you want. And it doesn't do cyclic animation...that's one 
advantage of your include. I'm not sure how I could enable cyclic 
animation...


> Since I haven't tried the particle_system patch I don't know if my 
> system would have any advantages over it. Anyway, my patch will be 
> *mine*, it will be made my *me*, it will work exactly as *I* want! :)

That's a good reason... :-)


> I didn't know that; it sounds interesting. I think the general 
> awareness of your particle_system patch and its possibilities could 
> be improved if you posted some animations showing it's various uses. 
> Or maybe such animations are already available somewhere?

I posted some images and animations on these groups a while ago, and 
somebody used it in an image of some odd robots spraying stuff at a 
mutated rug/chicken thing.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.