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In article <3cacbdef@news.povray.org>, "Hugo" <hua### [at] post3teledk>
wrote:
> Oh ... ;o) that looks complex compared to my idea: Leave ambient and
> instead set an extremely high specular or phong reflection. At some point
> it's all gonna be white, except the shadows will still be shadows!
Just set brilliance to 0, and there won't be any shading done at all, so
no more horizon problems. Or just don't use an infinite plane...no
horizon at all.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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