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In article <39f8425c$1@news.povray.org>, "Johnny Smith"
<joh### [at] home com> wrote:
> Actually...that s nothing more than a low resolution image_map
> no turbulence or any other modifiers...I'm probably gonna ditch it
> for a better image_map though. (if I can find it)
Why not just use a procedural texture? It would be quite easy to do
something like that, just use a checker texture map. It would also be
lower on memory, non-repetitive, easy to change and tweak, etc.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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