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In article <3972a489@news.povray.org>, "GrimDude"
<vos### [at] yahoocom> wrote:
> I have this same problem. I always assumed it was the AMD chip I'm
> using, versus Intel. That is to say, I get this with any build of
> MegaPatch. I never see it with the official Pov, but most of the
> animations I do use MP syntax. I also get it following repeated
> renderings of simple scenes using radiosity (render, make changes,
> render, make changes, lather-rinse-repeat).
> The computer simply stops rendering, makes glacial progress on a scene it
> just rendered quickly, or crashes to the desktop altogether.
I have had trouble with the "glacial slowness" you mentioned...it occurs
with the plain MegaPOV too? I usually have to quit and start up
MegaPOVPlus again. Sometimes it is *very* tenacious, and just won't
leave. Gremlins? :-)
I think it may be a problem with bounding...maybe some variable doesn't
get initialized and starts up with random values. I got a similar
slowdown by completely turning off bounding, but that may be
cooincidence.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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