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In article <397F64DC.DA199EE3@yahoo.com>, lem### [at] yahoo com wrote:
> I wont... I'd like my program to be fully independant, don't need
> any other installation, except OpenGL drivers for accel, etc...
>
> Next time, read more carefully!
You are not allowed to use POV source code in other programs. Perhaps
*you* should read more carefully...especially the part starting with:
"A "custom version" is defined as a fully functional version of POV-
Ray with all existing features intact. ANY OTHER USE OF ANY POV-
Ray SOURCE CODE IS EXPRESSLY PROHIBITED. The POV-Team does not
license source code for any use outside POV-Ray. No portion of the
POV-Ray source code may be incorporated into another program
unless it is clearly a custom version of POV-Ray that includes all
of the basic functions of POV-Ray."
If all you are doing is adding an OpenGL rendering mode to POV-Ray, you
should be fine, but distributing a different program that uses POV
source code is not allowed.
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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