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I don't see your point...MMX still won't accelerate POV-Ray to any
noticeable degree, because POV uses double precision floats for most
things. It does use single precision floats for colors, but most of the
work is done with doubles.
And since this isn't POV code, I don't see how optimizing it has
anything to do with optimizing POV...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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