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In article <8FE01D1B3markwagner17gtenet@204.213.191.228>,
mar### [at] gte net (Mark Wagner) wrote:
> Features that might make a future version:
> * Colour curve post-processing to replace the infinite-light hack
I am going to make a post_process filter which uses a spline to adjust
color values...is this what you are talking about?
> * Random rendering order
You mean it picks a random pixel each time? Another thing that might be
nice: some kind of "progressive" antialiasing, that renders the image
without antialiasing and then makes several "refinement" passes.
> * A polynomial parser to allow polys to be written as "3x^5+2xy+z-1"
> etc.
Couldn't you use isosurface functions? I haven't had a look at your
patch yet, so I don't really know what this is for...
> * Improved "quality" command-line options
I hope command line options aren't necessary for this...you should be
able to specify all options in the scene file. Or are you talking about
changing the "Render Quality" option syntax?
> * Improved splines
I would suggest using one of the spline patches...less duplicate code,
more standardized, etc...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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