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In article <3952db8e@news.povray.org>, "Bob Hughes"
<per### [at] aolcom?subject=PoV-News:> wrote:
> But I still don't understand anything about eval_pigment yet.
It is quite simple:
A pigment simply defines a color for each point in space, using a color,
image, or pattern + color_map. The eval_pigment returns the rgb color of
the pigment at a specified point of space.
Since a color is basically a vector, you can use this to pattern
interesting displacements like wind-blown grass, rock placement in a
stream, smoke particles, etc...you can get much more variation and
control than you would get with just turbulence.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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