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In article <39bead33$1@news.povray.org>, "Nathan Kopp"
<Nat### [at] Kopp com> wrote:
> Actually, smellenbergh and I are working to release MegaPov 0.6, but
> it will not include the particle system.
Well, sometimes I don't mind being wrong. :-)
> It will probably not include glows, either, but might if Chris nails
> down some details and sends word to smellenbergh.
Which details are you thinking of? Do you mean getting a stable syntax,
getting "size" to work correctly, making glows work more like
objects...etc.
BTW, one more thing...type 2 glows are mis-documented as simulating a
solid-density sphere. While I do plan on doing this, type 2 actually is
a cosine falloff function, type 4 will be solid-density spheres(it isn't
implemented yet).
> After that, there will not be any new releases of MegaPov until after
> the release of POV 3.5. And by that time, MegaPov will might even
> have become an "experimental" branch of the POV-Ray source-control
> tree.
This sounds like very good news...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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