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In article <3aa2d829@news.povray.org>, "Rune" <run### [at] iname com>
wrote:
> That should be possible. But not to keep equalised distances between the
> points if that's what you had in mind.
No need to keep the particles rigidly linked...just a simple particle
string, with a bunch of "passive" particles and one "active" particle.
> But I still don't see what would be the use. Just an effect that
> could be funny to try out?
Exactly...might be something like a worm on wet ground, or a snake...
> > Do you somehow mess with the velocity so it doesn't
> > bounce, but doesn't impact on the surface?
>
> Err, I don't follow you anymore.
Do you adjust the direction of the particle so it goes parallel with the
surface instead of hitting it again and bouncing?
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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