POV-Ray : Newsgroups : povray.general : Cone of light : Re: Cone of light Server Time
19 Nov 2024 20:36:11 EST (-0500)
  Re: Cone of light  
From: Christopher James Huff
Date: 13 Jan 2002 20:54:40
Message: <chrishuff-26F716.20552813012002@netplex.aussie.org>
In article <3c4234ef@news.povray.org>,
 "Mitchell Waite" <mit### [at] dnaicom> wrote:

> Can anyone point me to an example that shows how to make my spotlight appear
> to have a cone of light seem to emanate and also glows without haven't to
> use atmosphere (which seems to slow my rendering way down and adds too much
> stuff outside my light area)?

Well, first, "atmosphere" is an obsolete feature, it has been replaced 
by "media" in POV 3.1. POV 3.5 is currently in beta, you really should 
upgrade to at least POV 3.1.
Anyway, the reason it is slow is the extra calculations for doing the 
light scattering...you pretty much have to choose between fast rendering 
and no light beams or slow rendering with visible beams. However, the 
MegaPOV unofficial patch and the POV-Ray 3.5 beta have additional 
sampling methods that can let you get away with much faster settings, so 
you may want to check them out.

Or you might be able to fake it using a semitransparent cone or a 
transparent cone filled with emitting media (which will render faster 
than scattering media).

-- 
 -- 
Christopher James Huff <chr### [at] maccom>


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