POV-Ray : Newsgroups : povray.general : Balls! : Re: Balls! Server Time
19 Nov 2024 09:40:21 EST (-0500)
  Re: Balls!  
From: Christopher James Huff
Date: 24 Mar 2002 11:34:50
Message: <chrishuff-11F92A.11351024032002@netplex.aussie.org>
In article <3C9DC399.CAEE1445@gmx.de>, Tim Nikias <tim### [at] gmxde> 
wrote:

> This idea has been done before, look at the various particle-systems
> written by several users, like Rune, JRG and myself. While most (if not
> all) use I/O systems, which calculates collisions sort of "on the fly",
> I am using non-I/O, which ties my possibilities for collisions to a
> box...

Huh? Using file I/O is just a way to avoid recalculating the particles 
for each frame, it has nothing to do with what you can compute 
collisions with.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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