POV-Ray : Newsgroups : povray.unofficial.patches : Find edges post process & real vectors : Re: Find edges post process & real vectors Server Time
1 Sep 2024 20:14:05 EDT (-0400)
  Re: Find edges post process & real vectors  
From: Chris Huff
Date: 17 Nov 2000 06:50:19
Message: <chrishuff-0BED12.06503617112000@news.povray.org>
In article <3A13E216.92046D4E@hlavacek-partner.cz>, Disnel 
<dis### [at] hlavacek-partnercz> wrote:

> Yes, splines or polylines for example. Output to some vector oriented 
> format (DXF, PS or just text file with some representation of 
> splines)

This would be extremely difficult, and would probably be best as a 
separate filter(so you can use it on any scene instead of only scenes 
using find_edges. This is a per-pixel filter, it does not generate 
splines internally and draw lines over the image, it takes each pixel 
and tries to decide whether it is on an "edge". I have no idea where to 
start converting the resulting pixel map into a group of splines...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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