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In article <slr### [at] fwicom>, ron### [at] povrayorg
wrote:
> BTW, the transform you mentioned would probably be better implemented as
> a macro, but I think it's been done.
It has been done as a macro. There are three transforms I am
considering:
axis_rotate AMOUNT, AXIS Rotates around a specified axis.
directional_scale AMOUNT, DIRECTION Scales in a certain direction(like
in the LiquidSpray include and the particle_stretch feature in my
particle_system patch).
coordinate_system X, Y, Z Takes three vectors for the new directions of
each axis. This would make operations like shearing a lot easier.
These could all be done with macros, but might be nice if available
built-in. Rotate, scale, and translate could also be done as macros(and
maybe they would have been if macros had existed at the beginning), all
that is really necessary is the matrix transform.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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