POV-Ray : Newsgroups : povray.binaries.images : How can I get around this problem? : Re: How can I get around this problem? Server Time
18 Aug 2024 16:21:18 EDT (-0400)
  Re: How can I get around this problem?  
From: Chris Huff
Date: 2 Apr 2001 17:01:08
Message: <chrishuff-084CAC.16010802042001@news.povray.org>
In article <3ac8b5b7@news.povray.org>, "Shay" <sah### [at] simcopartscom> 
wrote:

> When I use texture maps, my textures are flipped in four directions. 
> Maybe that isn't clear, but I've supplied an example. Is there a way 
> around this?

You may be able to get the results you want with the repeat warp...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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