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I have uploaded the source code and a Mac application to my iDisk, I put
them in my Sites folder so anyone with a web browser can access them.
Note that these additions are barely tested, e-mail me if you have any
problems.
The Macintosh application program:
http://homepage.mac.com/chrishuff/MacMegaPOVPlus.sit
The complete source code:
http://homepage.mac.com/chrishuff/megapovplus01.zip
I will upload some documentation later, as a separate archive.
Features:
Added subtract, divide, post_min, post_max post_processes. The syntax
for these is identical to add, multiply, and exponent.
Added noise_pigment. The syntax is:
pigment {noise_pigment {TYPE, MIN_COLOR, MAX_COLOR}}
Added vwarp(). The syntax is: vwarp(POINT, WARP)
Added sample_weighting for the proximity pattern. The syntax is:
proximity {... sample_weighting VECTOR}
It pushes the sample distribution in a direction given by VECTOR.
Added Particle Patch, http://www.crosswinds.net/~pabs3/index.html.
Other:
Removed many "possible unwanted ';'" compiler warnings and commented out
several unused variables.
Rewrote multiply, divide, subtract, add, min, and max post_processes
into one internal "math" post_process. Syntax is unchanged.
Added fix for bug with corner-interpolated meshes.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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