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In article <Xns90567D065894tsiivolacchutfi@204.213.191.228>,
tsi### [at] cc hut fi (Nikodemus Siivola) wrote:
> I think that with MegaPOV you could, since all the triangles should
> have a normal vector - and therefore you could use the inside texture
> thingie. I think. Haven't tried.
The interior_texture feature should work fine with triangles, the side
that is "outside" or "up" is determined by the order of the vertices. As
I recall, "up" is the direction from which the points wind clockwise.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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