POV-Ray : Newsgroups : povray.binaries.images : More Wings3D learning... (140Kb) : Re: More Wings3D learning... (140Kb) Server Time
10 Aug 2024 13:27:04 EDT (-0400)
  Re: More Wings3D learning... (140Kb)  
From: Christoph Hormann
Date: 13 Aug 2004 08:15:07
Message: <cfib84$cmr$1@chho.imagico.de>
Jaime Vives Piqueres wrote:
> 
>> Ah, so the brick structure is not actually painted in the image map 
>> but results from different textures assigned to the different parts of 
>> the column?
> 
> 
>   Yes, see the attached Wings3D screenshot. It's a bit tedious, but not 
> more than doing it with CSG.

And surely faster to render...

I just did some tries with the UV-Mapping feature of Wings and it seems 
to work relatively well - you can probably get similar results this way 
without subdividing your models like you did but you will have to paint 
a high resolution map of course.  The bad thing (and a general problem 
about Wings) is that it gets really slow once you deal with models of 
more than a few hundred faces.

Christoph

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