wrote:
>Here the animation: http://www.youtube.com/watch?v=XWXkUzYYu-I
>
>After this, I started experimenting with camera rides at variable speed,
>i. e. accelerating and decelerating movements. Firstly, I tried a ride
>along a simple straight 1000-metre track (details see on YouTube):
>http://www.youtube.com/watch?v=E1_bq484eto
Looking good but maybe a bit of camera roll and some scenery to give more of an
impression of speed.
I'll tell you something. Watching you tube when running a render does nothing
for the smoothness of an animation. :)
--
Regards
Stephen
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