POV-Ray : Newsgroups : povray.binaries.animations : Re: Announce: IsoCSG include file 0.2.1 : Re: Announce: IsoCSG include file 0.2.1 Server Time
19 Jul 2024 21:32:17 EDT (-0400)
  Re: Announce: IsoCSG include file 0.2.1  
From:
Date: 18 Mar 2002 09:40:17
Message: <boub9uc7tksqdddtkgugtq7afd55qitbrk@4ax.com>
On Mon, 18 Mar 2002 15:32:53 +0100, Christoph Hormann <chr### [at] gmxde>
wrote:
> > What about waving water in your water tutorial ?
>
> I'm not sure what you mean.

I mean instead of "animating" transform of waves or parameters of noise
pattern create a few ready values/functions and then average them with
"animated" weights.

> I meant using a different function than '(1-clock)*POV(x,y,z) +
> clock*v35(x,y,z)' for the transit between the shapes.

In fact I have used:
#local Clock=Interpolate(clock, 0, 1, 0, 1, 0);
in my example.

ABX


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