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On Mon, 1 May 2000 11:17:23 -0400, "david sharp"
<dsh### [at] interport net> wrote:
>I haven't tried Chris's patch yet,
>but FRAND() is #defined in texture.h, so maybe just adding the line
> #include "texture.h"
>somewhere in the file before the offending line will do the trick.
Thanks David,
That allowed the program to be created successfully. I've only ran one
test render so far, and haven't tried the post_process stuff yet, but
it works fine so far.
Thanks again,
Glen Berry
( Remove the "7" from 7no### [at] ezwv com to email me. )
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