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Wasn't it Nekar Xenos who wrote:
>I don't know if it's a bug. But if you take a look at the code under
>povray.text.scene-files you'll see there is a section I marked out that doesn't
>want to cut off the edge. I've checked the placement and it is in the right
>place so I must be missing something.
Check the placement again. It's *not* in the right place.
One way to visualize what's happening is to look at the detail with an
orthographic camera, and to add a visible copy of the suspect difference
to the scene
E.g. temporarily change your camera to
camera {location <6,-4,0>
look_at <6,-4,10>
orthographic
}
And temporarily add this at the very end of the scene
difference {
box{<4,-2,18>,<7,-5,-18>}
cylinder{<7,-5,19>,<7,-5,-19> 2}
pigment {rgb x}
translate <0,0,50>
}
When you render that, you'll see that the suspect bit touches the main
object in two places. You really don't want the one around <4,-5,*>, and
the one around <7,-3,*> doesn't do very much.
I reckon that the correct shape is more like
difference {
box{<4,-2,18>,<7.5,-4,-18>}
cylinder{<7.5,-5,19>,<7.5,-5,-19> 2}
}
--
Mike Williams
Gentleman of Leisure
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