POV-Ray : Newsgroups : povray.binaries.images : A lamp : Re: A lamp Server Time
10 Aug 2024 11:26:59 EDT (-0400)
  Re: A lamp  
From: Rafal 'Raf256' Maj
Date: 12 Oct 2004 10:54:39
Message: <Xns9580AC07D69BFraf256com@203.29.75.35>
kas### [at] gmxde news:416bd648@news.povray.org

> t 2 brightness 3.0}
>>
>> Uhm, I'm afraid ushc settings are totaly psychical incorrect -
>> surfaces diffuse up to x3 times more light then their get.
>>
>> If You would set higher quality (i.e. recursion_limit 5) probably
>> entire scene will be totaly white / overlighted, since walls will
>> recive about 3*3*3*3*3 * 1 RGB light
> 
> If I want my 4 spotlights to light the entire room, without
> overexposing the places they point at, I have no choice but to reduce
> light intensity and to increase radiosity brighness. Or have I?

I think that increasng light intensity _and_ using 
light_exposure should give good efect, it is what it's designed for AFAIK 
;)

-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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