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Code
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#local XS=6500/258;
#local YS=-6500/258;
prism
{ conic_sweep
cubic_spline
0.0769,
1.0000,
15,
< 93*XS, 6*YS>, <74*XS, -9*YS>, <46*XS, -17*YS>, <-7*XS, -
19*YS>,
<-80*XS,-10*YS>, <-150*XS, 3*YS>, <-171*XS, 7*YS>, <-165*XS,
9*YS>,
<-138*XS, 11*YS>, <-41*XS, 7*YS>, <-10*XS, 20*YS>, <30*XS, 19*YS>,
<68*XS, 16*YS>, <90*XS, 11*YS>, < 93*XS, 6*YS>
rotate x*90
translate x
scale <1, 16.79124689, 1>
texture { BLUE_F }
}
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I am being told there are too few points in this prism? As far as I can
tell I have exactly 15. Am I missing something with prisms? (like a clue
maybe?)
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