>> What about adding to pov a kind of CSG object whose ray calculation
>> would perform the blur itself.
>
> I don't see much how it differs from the motion blur feature in
> older MegaPOV 0.x . Don't you think ? Or maybe I don't understand
> your point here.
>
ah... I did not know older MegaPov already did it.
Did it perform well ?
Was there any problem ?
Have you any pointer to more information ?
You mentioned "older" MegaPov: does it means it was not reported ? has-it
been superceded by a better system ?
--
l'habillement, les chaussures que le maquillage et les accessoires.
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