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abx### [at] abxartpl news:3n3jc09gk9e7bvt26knb90sk50b62ug0i6@4ax.com
> Or do you have at hands ready algorithm where it is easy to find
> pixels in image where changed finish is visible (including reflections
> and transparency of other objects)?
Ofcourse we have. The raytrace procedure does *exacly* it, only need to add
extra value returned by it (nor only R,G,B but also information like
bool was_object_XXX_hit)
> If you already know you can recreate those few pixels because there is
> no mirror or transparent I do not believe that all 10.000 lines,
> 10.df3 files and 30 textures are *all* visible in those two short rows
> of pixels. Conditional parsing is popular solution.
Its also a good idea.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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