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in news:40aa5343@news.povray.org Skip Talbot wrote:
> Is there a way
> to translate a turbulence warp so that it's sampling from a different
> part of the pattern?
>
Translate the spherical pattern to somewhere random, apply turbulence,
translate the whole thing to the position you want.
Changing the seed for turbulence would be nice option.
texture {
pigment {
spherical
translate <3,3,3>
warp {
turbulence 0.3
}
translate <-3,-3,-3>
color_map {
[0.0 color rgb 0.0 ]
[1.0 color rgb 1.0 ]
}
}
Ingo
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