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in news:40a5cf0b@news.povray.org Stefan Viljoen <rylan@ wrote:
> I have often looked for
> optimisation guides for programming, but are there any for the PovRay
> scene language?
>
Stefan,
POV-Ray has two tools to help you see what is going on in your scene.
- The statistics output after rendering, espescialy the ray-shape
intersections part.
- The histogram, it gives you a good indication what sections of your
image take the most time.
Now knowing the existence of these is one thing, using them in a usefull
way is another. It would be nice if somebody wrote a tutorial on using
these and possible other methods for optimising the rendering. The
advanced section of the docs could use something in that direction.
Ingo
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