POV-Ray : Newsgroups : povray.binaries.images : Projected image. : Re: Projected image. Server Time
11 Aug 2024 23:23:16 EDT (-0400)
  Re: Projected image.  
From: Rafal 'Raf256' Maj
Date: 15 Dec 2003 23:05:10
Message: <Xns945333966542Fraf256com@204.213.191.226>
z99### [at] bellsouthnet news:3fde70ef@news.povray.org

> 52.5 mins render, one light source, three df3 files to absorb
> light, a white box to project upon, and a scattering media.
> Now just need to make the rest of the scene.  And maybe run
> a df3 of a movie of some sort through an animation...hahahah

Simple but nice efeect imho, and good choiceo of example frame.

Btw, why df3 files? 
Wouldn't it be more simple to create just a box (or rather 
4 point polygon/mesh giving a flat box)  +scattering +light +white_box ?


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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