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spa### [at] raf256com news:Xns### [at] 204213191226
> how can I make so that media in SA will scatter ONLY light from LA,
> SB from LB and SC from LC ?
light_group {
sphere { }
light_source { }
}
it was so easy :) I realy did need RTFM
--
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M
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