POV-Ray : Newsgroups : povray.general : text & trace() bug : Re: text & trace() bug Server Time
4 Nov 2024 17:33:43 EST (-0500)
  Re: text & trace() bug  
From: Alain
Date: 24 Oct 2003 09:00:15
Message: <Xns941E5B90C1BF1Caelum@204.213.191.226>
Mike Williams <nos### [at] econymdemoncouk> wrote in
news:9qTjkCAqBMm$EwRW@econym.demon.co.uk: 

> [...]
> I see that it's only the sides of the text characters that show this
> [...]

Thanks for confirming and elaborating.  I came across this because I was 
trying to use text with my ball sim code.  Really wasn't working right and 
I couldn't figure out what I was doing wrong at first.  Then I was thinking 
I could simply make a special case for text and reverse the normal, but 
since it's only the sides that are inverted, it won't be that simple.


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