POV-Ray : Newsgroups : povray.newusers : Coincident Surfaces? Maybe . . . : Re: Coincident Surfaces? Maybe . . . Server Time
2 Nov 2024 17:22:01 EDT (-0400)
  Re: Coincident Surfaces? Maybe . . .  
From: Tor Olav Kristensen
Date: 20 Oct 2003 19:25:41
Message: <Xns941BE83BD1B0torolavkhotmailcom@204.213.191.226>
Brent G <pov### [at] bc-hqcom> wrote in news:3f946c78$1@news.povray.org:

>> 
>> 
>> If not then you need to provide a scene with the
>> camera and lights set up so that the error shows.
>> 
>> Use as simple textures as possble. And do not
>> include code for the trees   ;)
>> 
>> 
>> Tor Olav
> 
> Yup that still shows up
> 
> Scene file posted in p.b.scene-files

If you wish for people to spend time trying
to debug your code, you should try to provide
a minimal scene that still shows the problem.

I.e. remove advanced textures, multiple
cameras, the grass, the sky, fog etc.

(While doing all this, one often find the
problematic code.)


Tor Olav


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