Dave Vogt <dav### [at] control-alt-del ch> wrote in news:fkfu41-9r2.ln1@control-
alt-del.ch:
> This is cool! Some words about the render times?
The render time was obviously quite long due to the glass and photons, but
they are still fairly simple objects. Unfortunatly I didn't take down the
stats. With only six spheres the simulation time wasn't a factor. I was
running many tests with the spheres to lathe object collisions the other
night using regular textures. It was getting late and I had to go to bed
and tried to think of a way to "spice" up the animation so that it would
work all night. So I took the lighting, glass and photon setup I used in
"The Orange Pill" and added normal pertubation to the spheres. I got up
late so didn't have time to check where it was, but it was done when I got
back home the next day. I guesstimate it must have taken around 12 hours.
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