POV-Ray : Newsgroups : povray.binaries.animations : Stacked Bouncing Balls - Take 2 (MPG, 412 KB) : Stacked Bouncing Balls - Take 2 (MPG, 412 KB) Server Time
19 Jul 2024 02:22:54 EDT (-0400)
  Stacked Bouncing Balls - Take 2 (MPG, 412 KB)  
From: None
Date: 19 Sep 2003 22:47:57
Message: <Xns93FBE7E2790C1None@204.213.191.226>
Well, I fixed the texture "drifting" (explained in response to Rune in 
previous post).  I've been coliding balls all sorts of ways and it seems to 
work very well now.  It's fun and I don't know why.  I think the ability to 
see physics in slow mo is cool.  I thought I'd post a similar animation to 
the previous one, but this time I've set the bottom ball spining like a top 
and added a couple of balls.  I've slowed it down (a little less than half 
speed) at the expense of simulation time.  Maybe it's not long enough, it's 
nice to see them come to a rest.  It's intesting how a bunch of balls 
together will absorb a lot of the kinetic energy in a faster balls when it 
collides with them.

I think I'll try filling the box with balls tonight to see what happens.


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Attachments:
Download 'BBStack4.mpg' (413 KB)

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